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It's recommended to use the data folder inside of data2.cpk to override the files from data.cpk. Tools Building (Only required if you want to contribute code) Tutorials Modding the game Win32 builds of the tools are provided on the /bin/ directory. Simply build LibXenoverse.lib and link it. You can also integrate LibXenoverse into your own applications if you wish to add support for these files on a custom game engine, previewer, plugin, etc. Supports both little endian (PC) and big endian (Xbox 360) files. Simple library to handle Dragon Ball Xenoverse's file formats. Dragon Ball Xenoverse Modding Tools and Library.
